In this map, the red and blue team duke it out once
again. Connected by an old space station, the teams
will have to infiltrate and take command of the opposing
teams ship. Before beginning production of this map,
I decided to introduce a new play style to Team Fortress
2. In "Flag Attack," the teams will have to
bring the only flag, located in the middle of the map,
to the opponents capture point. My goal is to create
a map that is balanced for the new play style I am introducing.
I hope in the future that people pick up this idea and
make their own levels based on this concept.
Teammates:
Joey Provencher- Level designer, Modeler
Matthew Vowles- Texture Artist