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Projects
Turbulence
HGL:16
Project: Argus

 

 

 

Team Projects

Turbulence
In the future, a breed of half bug/ half machine takes over the planet earth. The United Earth has only one pilot left to save the world. This game will take the player through various 2d landscapes revealing the post apocolyptic earth. Taking top missions in various bug hotspots such as London, New York, and Tokyo, the player needs to blast through challenging levels using many unique weapons.

Engine:
HGE
Development Time: 2 weeks
Status: In production

HGL:16
Based on Hellgate:London from Flagship studios, we created a demo for a 2-d version of the game. The demo is complete with a test level, animated character and enemies, and a cricket bat for a weapon.

Engine:
Custom
Development Time: 1 Month
Status:Completed

Project Argus
Using the only game that shipped with unreal 3 at the time, we set out to make a full conversion mod of Roboblitz. In our attempts, we managed to get a working character in the engine as well various assets models.

Engine:
Unreal3
Development Time: 3 months
Status: Completed, December 2007


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